Steam Community Guide An Important Ash Guide


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You'll constantly need to weigh every dialogue choice, double-think every decision, and manage your limited resources - because your mistake might make any of the characters perish forever. Reward no longer available backers. Video guides use an outdated version of this code which causes more bugs. A simple guide to uploading images or gifs on Steam with infinite height. Go to any Community Hub and click "Guides" tab. Your artwork should appear on right side of the page. You'll be able to follow the development process, witness the creation of concept art, animation and videos, ask questions, express your views and suggest ideas to the game developers at the earliest stages of development.


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Find more help on steam. The game is being developed with Unity and will be available on PC first. Known to be bad-tempered. Some geospatial data on this website is provided by geonames. He worked as a graphic designer, HTML coder, Flash animator, layout artist, tutor, photojournalist and motion designer. They use the right steps but have an outdated codes in descriptions.

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For instance, it takes a very good animator at least twenty days' work to create all the animation and effects for one action figure. Adores playing all kinds of games: He is notable for his excruciating nitpicking, attention to detail and sense of humor. It's important to note that some countries have customs duties that are impossible to calculate before shipping the parcel. His job consists of generating ideas, writing code and persuading people. This limited-edition handmade work of art has been fashioned from a rare mineral, the green grossular garnet, that is only found in one place on earth in the Ural mountains. Also, he tried his hand as a science fiction writer and can be proud of three published books and more than twenty stories. He's an amazing character designer who believes that classical 2D is seriously cool. Our biggest risk right now is the possibility that this level of quality, together with the need to translate huge volumes of text into other languages, may delay the release. Perhaps you'd like to ask us a couple of questions before choosing a higher tier? We'll gladly answer them. Now our main goal is to implement all the planned game mechanics with the necessary detail and quality that they deserve. In addition, we'll send you the magnificently decorated A4-size hardcover art book printed on cardboard-reinforced matte photo paper of the highest quality and personally signed by the artists.{/PARAGRAPH} Before you start reading! An artist, illustrator, cosplayer and freelancer. Along with our appreciation you will receive early access to the multiplayer version of the game and a multiplayer Starter Kit of collectible cards that will remain with you after the release of the game! This limited price point is only available for the first backers of Ash of Gods! Her first job was at Solar-games, where apart from game art she also drew a ton of icons, interfaces and textures. We'll also give your team the second rarest multiplayer unit, the Amma reaper, as soon as the game's been released. We created this tier especially for fans of digital awards! We'll use three pricing categories to calculate the shipping costs. For the last 6 years he has been the head of the development department at one of Russia's leading game publishers, GameNet. In addition, you'll receive extra gold you can use in the multiplayer version once the game has been released, plus a digital poster of the game in A2 format that you can print on any paper you like. Many of the team members knew each other in the past, and now we've joined forces for the express purpose of working on Ash of Gods. Authentic musical instruments that are rarely encountered in contemporary music have been used in the recordings. {PARAGRAPH}If you're late to it or not interested in that you'll receive a chest of strixes — that's the currency that will be used in the multiplayer version. In he continued his career at TvxGames in Russia, where he was involved in the development of games for social networks. You will also receive exclusive desktop wallpapers for your PC and mobile devices, as well as our eternal gratitude for believing in us! We'll start manufacturing the physical rewards the moment we've collected the minimum required amount, and we'll start shipping them as soon as we've checked your addresses. An optimist with a positive outlook on life. Before he could join the Ash of Gods team, he had to pick up a lot of diverse experience. We plan to use UPS for worldwide delivery as they offered the most favorable terms of delivery and insurance. Each of the categories will depend on the size and weight of the parcel and the destination country. The Game Intro depicts an important event from the history of Terminum, the world of our game. Right now we're at a crossroads where we need to decide: Most of our funds are being spent on external contractors — to create all the animation on our own is just too large an undertaking. You'll constantly need to weigh every dialogue choice, double-think every decision, and manage your limited resources - because your mistake might make any of the characters perish forever. You can also follow the development in detail and track the progress of the game by reading our regular development diary:. Mirball Animation Studio is doing almost all the battle animation for us, and that's the lion's share of our expenses. Each parcel will be insured at its full value, so if a package is damaged or not delivered, we'll reship it at the expense of the transport company. We are also always happy to chat with the players, share information about our game and answer any of your questions, so please follow us on these social networks:. Would you like to know more about the history of the Ash of Gods world? Ever since he dreamt of making games. Thank you so much for supporting our project! Throughout his career, Nikolay has either developed or overseen the development of games. Check out the FAQ. All the goods will be shipped from Moscow, Russia. The last few years he's been freelancing and now works for Ash of Gods. Early access to the game's multiplayer mode and a multiplayer Starter Kit of collectible cards that will remain with you after the release of the game! We need to start production as soon as possible in order to be finished by November. We recommend that you play this awesome piece of music from the soundtrack of our game while we tell you what it's about and who we are:. For early backers only! This means that final delivery costs may vary slightly. She was drawn to Ash of Gods by the desire to participate in the creation of a game with an interesting storyline and inspired atmosphere. Along with our gratitude, you will receive early access to the multiplayer version, a Starter Set of multiplayer collectible cards, a digital version of the hour-long OST by famous composer Adam Skorupa, as well as a digital version of the Ash of Gods novel. You will also receive a digital copy of the game's hour-long OST composed by Adam Skorupa, famous for his work on the Witcher series, and a digital copy of the Ash of Gods novel penned specially for the game by popular Russian fantasy author Sergey Malitsky available in Russian and English. This is a special tier for folks who love physical prizes and have lots of friends. Your name in the game — as a token of our gratitude for your support, we'll mention you in a special section of the credits. Other costs, like marketing the finished game, will be derived from our other income. We'll also give it the description of your choice. You'll have to send us your design or references so we can draw it. The game is being developed with Unity and will be available on PC first. Wrote his first guide for the SEGA game Syndicate in a school text book, asked his mom to type it out, stuck some pictures onto it, and went on to sell photocopies of the book. Known to be bad-tempered. We promise to put in every effort to land the project on time, and also to keep you in the loop about any changes in the graphics, gameplay or any of our other commitments that may affect you. All funds raised via the Kickstarter will go directly towards game development, Kickstarter fees and fulfilling the physical rewards. In he began working as a quest developer for the Canadian company Streko-Graphics. Has been a game designer since , when he started his career at Katauri Interactive. You will also receive a special Kickstarter in-game achievement and an item for the multiplayer mode of the game. In addition to the previous reward tier, you will receive a high-quality A4-sized digital art book that takes you through the evolution of the game's visual style, showing you how we created the characters, scenes, effects, storyboards and much more. What unites us is the belief that good games — just like good movies, books, music, comics and graffiti on the walls — turn the surrounding reality into a slightly better place. You'll also be able to give feedback and send your own suggestions to the developers during the testing phase. You'll be able to use the strixes to acquire cards and units that you can use in your battles against other players. We've already identified the companies and the artists who'll be making the physical rewards for us. This tier is only available to pre-release funders! You can find more info about it in Update No 3. We came with a system that is a mix of turn-based tactics and a card game, with a ruleset that features:. You will receive our gratitude and appreciation for believing in our project, as well as exclusive wallpapers for your PC and mobile devices. As a token of our gratitude for your support, we'll mention you in a special section of the credits. An architect who adores artistic woodwork and sculpturing. We're a small team and most of us work remotely. Ash of Gods is a mix between a roguelike role-playing visual novel and an online turn-based strategy game. Questions about this project? It won't affect the balance of the game, but your enemies will know you're a Kickstarter backer! He worked as a graphic designer, HTML coder, Flash animator, layout artist, tutor, photojournalist and motion designer. You will receive a digital version of a comic book that tells you more about the history of our world and sheds some light on the backstory of one of our protagonists, Thorn Brenin. Now he is the chief ideologist of the Ash of Gods team. More than anything else, we want to make Ash of Gods a well-crafted, captivating game, based on our vision and the vision of our community, rather than what the investors would like to see. He loves to play as well as create tactical and role playing games. You'll receive 3 digital copies of the game in Steam or GOG! You will receive a digital copy of the game on Steam or GOG, access to our special Discord channel for backers and a unique Discord Tag that will make you stand out among the other players. Igor prefers to do things as spectacularly as possible—sometimes at the expense of realism. You'll be among the first to actually see what we've created. He is responsible for 2D animation in the project. She is a lover of beautiful things with an enthusiastic personality. And, of course, a huge thanks to everyone who supported or plans to support us here, on Kickstarter. If we achieve the 'Monsters from the Ense World' stretch-goal, you will receive an extra set of monsters for the game's multiplayer version. A quest character in your likeness: Send us a photograph and we'll draw one of the game's characters to look just like you.
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